Virtual Manager project Granddad

May 20, 2015 | 0 Comments

There will be changes in how old players in Virtual Manager develop.For quite some time, players have disliked the idea that older players are better on the pitch, for them the idea is nonsense.

Another topic is the fact that players training success is the best when in27-28 years of players age and theyfeel that this should be configured to be lower.

Also most of the players never reach to rating 20 or more, so players feel like they don't advance through the game, but rather stay in the same place with their team progress.

Looking at players who are in a club, grouped by ratings, distribution would look like this in the following table:






























Rating 0-9 10-19 20-29 30-39 40-49 50-59 60-69 70-79 80-89 90-99
Percentage 62.5% 18.8% 9.3% 4.8% 2.5% 1.3% 0.5% 0.2% 0.05% 0.03%

In other wordsaround81% of players owna rating below 20, not to mention that the statistics are only for players who are actively training and are in a club.

These problems and suggestions mentioned will be addressed and looked into. A lot of ideas are still to berealized to make the game more flexible to all players.

  • Individual agewill be available for players, where their training peaks.

  • A player who peaks early, couldimprove at faster rate while he's young and shoot straight to the top.

  • There won't be knowing when and if players will peak.

  • Players who arefew years away from peaking, physio department will reveala hint about their peaking happening time. The better the department, the better the estimated time hint.

  • When aplayer has peaked or momentsafter, your physio department will verify that it's true.

  • Old player'sphysical abilities(speed, endurance, acceleration etc) will beginto decrease and the closer the ability is to 100, the more dramatic will be the decline. Alsospecial effort is needed from your coaches as well asphysio department to keep these playerson top for as long as they can.

  • Depending on the age where their training peaks, players abilities decrease at different rate.


These changes may take time so please have patience.

Since the changes only require to change some values and formulas, it won't take a year to see these changes in game. What takes time is testing, everything seems very clear in theory, but in reality the results could be different from what was expected.To create a bettergaming environment, changes will be implemented only when everything is near perfection and balanced.

 

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