GAME OF THE MONTHView game
GAME OF THE YEARView game
A deep dive with Kote on the team and story behind The Open League, a football management game with a nice integration of Discord, bots and player interaction.
How did Mafia Omerta start? Learn about the start and history of Mafia Omerta, told by its creator Josh.
Bloodletting is a unique game where writing is part of your game story and level progression. We talk to Mike about the start and the current situation of Bloodletting.
Mantas takes us on a tour of the origin story and history behind the unique game Armygrid, a combination of chess, tower defense and expansion.
Dive with us and Steve into this baseball simulator and management game Broken Bat.
Mica takes us on a journey through the almost 30 year history of Phoenix: Beyond the Stellar Empire. Learn about the history and things that make the game unique!
An interview with Dave on his upcoming Made Man Mafia game that has been in his head since 2012, but started getting form in 2020!
Wolfgang cannot code at all, but has created and managed the successful Table Tennis Manager game! Interesting to read about his struggles as a non-programmer.
A candid interview with Michael, the mystery man behind SimpleMMO. He shares lots of info and funny tidbits about the history and current state of SimpleMMO.
An interview with Mike about the game he revived: Street Racerz. From a big database crash to a running and growing game!
Read all about Mark and his story around making Monsters & Mayors. How it all started, and how he got to 3000 players.
Today we interview Callum, the developer behind Hooves of Fire. Learn how he started the game, and how it evolved over time from Flash to Unity.
A long interview with Scott about the history and current state of BrowserQuests. How it started, where he got his ideas, and how the future looks!
An in-depth interview with Christian, the developer behind ManagerLeague about his passions, the history of ManagerLeague, and his impressive game development background!
Today, we interview Ahmed Shefeer, the driving force behind F4Football. A software engineer by profession during the day, and a game designer during the night ;)
Today, we interviewed Jaegar and Carson, the guys behind Guilds of Gods. A great tag team that have worked together in the past and are now heavily into developing their new game together.
An interview with Daniel, the guy behind Footballtop. It's interesting to see that Daniel didn't start out as a software developer but created a fun and engaging soccer game!
In this interview with Ivan Cuk, we dive into his history, the start of Nations at Risk and what makes the game unique.
Adam is the developer behind multiple browser based games. Currently two are active and more are coming. In this interview we learn about his current two games (Santa Monica FC, and Where is Caroline?) and his future plans.
In the summer of 2020 METROHO suffered a brief downtime. We dive into that and the game itself with Adam, the developer behind the game.