Interviews

Interview Table Tennis Manager with Wolfgang

September 20, 2021

Wolfgang cannot code at all, but has created and managed the successful Table Tennis Manager game! Interesting to read about his struggles as a non-programmer.

Interview SimpleMMO with Michael

September 16, 2021

A candid interview with Michael, the mystery man behind SimpleMMO. He shares lots of info and funny tidbits about the history and current state of SimpleMMO.

Street Racerz interview with Mike

September 08, 2021

An interview with Mike about the game he revived: Street Racerz. From a big database crash to a running and growing game!

Interview with Mark on Monsters & Mayors

August 19, 2021

Read all about Mark and his story around making Monsters & Mayors. How it all started, and how he got to 3000 players.

Interview with Callum Richardson - Hooves of Fire

June 15, 2021

Today we interview Callum, the developer behind Hooves of Fire. Learn how he started the game, and how it evolved over time from Flash to Unity.

Interview with Scott on BrowserQuests

May 27, 2021

A long interview with Scott about the history and current state of BrowserQuests. How it started, where he got his ideas, and how the future looks!

Game development passion and ManagerLeague

April 02, 2021

An in-depth interview with Christian, the developer behind ManagerLeague about his passions, the history of ManagerLeague, and his impressive game development background!

Into F4Football with Ahmed

April 02, 2021

Today, we interview Ahmed Shefeer, the driving force behind F4Football. A software engineer by profession during the day, and a game designer during the night ;)

Into the history and running of Guilds of Gods

March 16, 2021

Today, we interviewed Jaegar and Carson, the guys behind Guilds of Gods. A great tag team that have worked together in the past and are now heavily into developing their new game together.

Interview with Daniel on Footballtop

February 25, 2021

An interview with Daniel, the guy behind Footballtop. It's interesting to see that Daniel didn't start out as a software developer but created a fun and engaging soccer game!

Inside Nations at Risk

November 24, 2020

In this interview with Ivan Cuk, we dive into his history, the start of Nations at Risk and what makes the game unique.

Adam, the game producer

October 27, 2020

Adam is the developer behind multiple browser based games. Currently two are active and more are coming. In this interview we learn about his current two games (Santa Monica FC, and Where is Caroline?) and his future plans.

What happened with METROHO in the summer?

October 05, 2020

In the summer of 2020 METROHO suffered a brief downtime. We dive into that and the game itself with Adam, the developer behind the game.

Elite Forces in depth

September 21, 2020

We've had a frank interview with Andy, one of the developers behind Elite Forces. Launched On September 1st 202, nice graphics, and looking very interesting.

Behind Prison Struggle

August 25, 2020

Lockdown Gaming is the team behind reviving two browser games, Prison Struggle and Music Battle. In this interview we get a small look behind the scenes and get a bit more personal with the developers.

Behind the scenes on College Basketball

August 10, 2020

We spoke to Steve, the developer behind Hardwood Online College Basketball, on his history, the challenges he faces and the game itself.

Behind the scenes on BasketPulse

July 28, 2020

We did an in-depth interview with Ramune, the developer behind the online basketball manager game BasketPulse. Read more about her background and how she balances life, her family and a thriving online game!

Battlestar is dead. Long live Galactic Warfare!

July 05, 2020

Galactic Warfare is the new game by the developer of Battlestar. The thought behind the game are still similar, but Galactic Warfare moved to a more real-time and graphic view of the game world. In this interview Martin tells us about the new Galactic Warfare game and about himself.